Course Outline

Get a taste of the class.

James Tucker welcomes you to the class.

Why UX is good for you.

Are you ready to learn something new and have it pay dividends quickly?

Welcome

  • Welcome Video

  • What do you get from this course? (Video)

  • The Benefits of UX Design (Video)

  • The Reality of UX Design (Video)

  • The Instructor (Video)

  • Testimonial from Jamie (Video)

  • Support & Mentorship (Video)

  • QUIZ: Are you ready to be a UX Designer?


Getting Started

  • Your Creative Environment

  • The UX Profession  (Video)

  • Skills Breakdown

  • Building Your Portfolio

  • What soft skills are needed to be a great UX Designer?

  • Kits & Templates

  • QUIZ: Getting Started Checklist


Design Thinking

  • Design Thinking Overview (Video)

  • Empathize

  • Define

  • Ideate

  • Prototype

  • Test

  • Design Thinking Exam


UX 101 Thinking

  • Design 101 Overview (Video)

  1. What is the goal of UX design?

  2. What is the difference between UX and UI design?

  3. How do you define user research?

  4. What are the most common research methods for UX design?

  5. What is a persona in UX design?

  6. What is the purpose of a user journey map?

  7. How do you conduct a usability test?

  8. What are some common design patterns?

  9. What is the purpose of wireframes?

  10. What is the difference between low-fidelity and high-fidelity wireframes?

  11. What is the purpose of a mockup?

  12. What is the difference between a mockup and a prototype?

  13. What is a heuristic evaluation?

  14. How do you create an information architecture?

  15. What is a content inventory?

  16. What is the purpose of a style guide?

  17. How do you ensure accessibility in UX design?

  18. What are some common design patterns?

  19. How do you design for mobile devices?

  20. What is the difference between responsive and adaptive design?

  21. What is a card sorting exercise?

  22. How do you create a user flow diagram?

  23. What is the purpose of a heat map?

  24. What is A/B testing?

  25. How do you conduct a user interview?

  26. How do you measure user satisfaction?

  27. How do you design for different user segments?

  28. What is a usability score?

  29. What is the purpose of a task analysis?

  30. What is the difference between quantitative and qualitative research?

  31. What is a user interface (UI)?

  32. How do you define user experience (UX)?

  33. What is a wireflow?

  34. What is a design system?

  35. What is the purpose of a design sprint?

  36. What is the purpose of a heuristic evaluation?

  37. What is a usability goal?

  38. What is a usability metric?

  39. What is a usability task?

  40. How do you conduct a usability test?

  41. What is a user flow?

  42. What does a product manager do?

  43. What is a user scenario?

  44. What is a design grid?

  45. What is user testing?

  46. What is design thinking?

  47. What is empathy in UX design?

  48. What is a storyboard?

  49. How do you conduct a design critique?

  50. How do you iterate on a design?

  • UX 101 Exam


UX Research

  • Research Overview (Video)

  • Moderated User Testing

  • How to create a UX audit (OR IS THIS IN 101???)

  • Unmoderated User Testing

  • A ha Moments

  • Recruiting Users

  • Be a curious cat

  • Build and Design Surveys


Learn Figma

  • Figma Overview (Video)

  • Download and Install Figma

  • Learn Figma

  • Recreate this website

  • Recreate this mobile app

  • QUIZ: Figma


Learn Miro

  • Miro Overview (Video)

  • Download and Install Miro

  • Learn Miro

  • QUIZ: Miro


Project Management 101

  • Project Management Overview (Video)

  • Have a Solid UX Strategy

  • Stay Organized

  • Learn Asana

  • Learn Slack

  • Learn Zoom

  • Learn Google Workplace


Project 1 - E-commerce Redesign

  • Project 1 Overview (Video)

  • Project Brief

  • Plan & Manage

  • Empathize

  • Define

  • Ideate

  • Prototype

  • Test

  • Report

  • Present with Instructor


Project 2 - Consumer Mobile App

  • Project 1 Overview (Video)

  • Project Brief

  • Plan & Manage

  • Empathize

  • Define

  • Ideate

  • Prototype

  • Test

  • Report

  • Present with Instructor


Project 3 - Business to Business to Consumer (B2B2C)

  • Project 1 Overview (Video)

  • Project Brief

  • Plan & Manage

  • Empathize

  • Define

  • Ideate

  • Prototype

  • Test

  • Report

  • Present with Instructor


Certification

  • Final Exam

  • Certification of UX


Mentorship Meeting

  • Mentorship Overview (Video)

  • What aspect of the user experience profession do you like best?

    • Research

    • Prototyping

    • Design

    • User Testing

    • Recruiting Users

    • Interviewing 

    • Producing Reports

    • Project Management

    • Synthesizing Data

    • Other

  • Your UX Attitude

  • Final Exam


Create Your Portfolio & Resume

  • Portfolio and Resume (Video)

  • Portfolio Examples

  • Build Portfolio

  • Squarespace Overview

  • Webflow Overview

  • How to write a good case study

  • Portfolio Review


Find Gigs and Apply to Jobs

  • Job Search Strategy

  • Interview Role Play

  • Report Back to Instructor on Progress